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Nsound
0.9.4
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#include <Nsound/Nsound.h>#include <Nsound/AudioPlayback.h>#include <Nsound/AudioPlaybackRt.h>#include <Nsound/AudioStream.h>#include <Nsound/AudioStreamSelection.h>#include <Nsound/Buffer.h>#include <Nsound/BufferSelection.h>#include <Nsound/BufferWindowSearch.h>#include <Nsound/CircularBuffer.h>#include <Nsound/Clarinet.h>#include <Nsound/Cosine.h>#include <Nsound/DelayLine.h>#include <Nsound/DrumBD01.h>#include <Nsound/DrumKickBass.h>#include <Nsound/EnvelopeAdsr.h>#include <Nsound/FFTChunk.h>#include <Nsound/FFTransform.h>#include <Nsound/Filter.h>#include <Nsound/FilterAllPass.h>#include <Nsound/FilterBandPassFIR.h>#include <Nsound/FilterBandPassIIR.h>#include <Nsound/FilterBandPassVocoder.h>#include <Nsound/FilterBandRejectFIR.h>#include <Nsound/FilterBandRejectIIR.h>#include <Nsound/FilterCombLowPassFeedback.h>#include <Nsound/FilterDelay.h>#include <Nsound/FilterDC.h>#include <Nsound/FilterHighPassFIR.h>#include <Nsound/FilterHighPassIIR.h>#include <Nsound/FilterIIR.h>#include <Nsound/FilterLeastSquaresFIR.h>#include <Nsound/FilterLowPassFIR.h>#include <Nsound/FilterLowPassIIR.h>#include <Nsound/FilterLowPassMoogVcf.h>#include <Nsound/FilterMovingAverage.h>#include <Nsound/FilterFlanger.h>#include <Nsound/FilterParametricEqualizer.h>#include <Nsound/FilterPhaser.h>#include <Nsound/FilterSlinky.h>#include <Nsound/FilterStageIIR.h>#include <Nsound/FilterTone.h>#include <Nsound/FluteSlide.h>#include <Nsound/Generator.h>#include <Nsound/GeneratorDecay.h>#include <Nsound/Granulator.h>#include <Nsound/GuitarBass.h>#include <Nsound/Hat.h>#include <Nsound/Instrument.h>#include <Nsound/Kernel.h>#include <Nsound/Mesh2D.h>#include <Nsound/MeshJunction.h>#include <Nsound/Mixer.h>#include <Nsound/OrganPipe.h>#include <Nsound/Plotter.h>#include <Nsound/Pluck.h>#include <Nsound/Pulse.h>#include <Nsound/RandomNumberGenerator.h>#include <Nsound/ReverberationRoom.h>#include <Nsound/RngTausworthe.h>#include <Nsound/Sawtooth.h>#include <Nsound/Sine.h>#include <Nsound/Spectrogram.h>#include <Nsound/Square.h>#include <Nsound/StreamOperators.h>#include <Nsound/Stretcher.h>#include <Nsound/TicToc.h>#include <Nsound/Triangle.h>#include <Nsound/Utils.h>#include <Nsound/Vocoder.h>#include <Nsound/Wavefile.h>#include <Nsound/WindowType.h>
1.8.6