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Nsound
StreamOperators.h
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//-----------------------------------------------------------------------------
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//
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// $Id: StreamOperators.h 879 2014-11-29 20:48:10Z weegreenblobbie $
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//
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// Nsound is a C++ library and Python module for audio synthesis featuring
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// dynamic digital filters. Nsound lets you easily shape waveforms and write
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// to disk or plot them. Nsound aims to be as powerful as Csound but easy to
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// use.
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//
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// Copyright (c) 2007 Nick Hilton
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//
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// weegreenblobbie_yahoo_com (replace '_' with '@' and '.')
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//
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Library General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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//-----------------------------------------------------------------------------
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#ifndef _NSOUND_STREAM_OPERATORS_H_
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#define _NSOUND_STREAM_OPERATORS_H_
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#include <
Nsound/Nsound.h
>
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#include <iostream>
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namespace
Nsound
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{
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// Read/write binary to/from streams.
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std::ostream &
operator&
(std::ostream & out,
char
value);
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std::ostream &
operator&
(std::ostream & out,
uint32
value);
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std::ostream &
operator&
(std::ostream & out,
uint64
value);
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std::ostream &
operator&
(std::ostream & out,
float32
value);
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std::ostream &
operator&
(std::ostream & out,
float64
value);
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std::istream &
operator&
(std::istream & out,
char
& value);
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std::istream &
operator&
(std::istream & out,
uint32
& value);
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std::istream &
operator&
(std::istream & out,
uint64
& value);
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std::istream &
operator&
(std::istream & out,
float32
& value);
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std::istream &
operator&
(std::istream & out,
float64
& value);
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template
<
class
T>
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T
peek
(std::istream & in)
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{
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T tmp = 0;
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std::streampos pos = in.tellg();
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in.read(static_cast<char *>(&tmp),
sizeof
(T));
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in.seekg(pos);
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return
tmp;
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}
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}
// namespace
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// :mode=c++: jEdit modeline
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#endif
Nsound::uint32
unsigned int uint32
Definition:
Nsound.h:153
Nsound.h
Nsound::float64
double float64
Definition:
Nsound.h:146
Nsound::peek
T peek(std::istream &in)
Definition:
StreamOperators.h:59
Nsound::uint64
unsigned long long uint64
Definition:
Nsound.h:154
Nsound::float32
float float32
Definition:
Nsound.h:145
Nsound::operator&
std::ostream & operator&(std::ostream &out, char value)
Definition:
StreamOperators.cc:43
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