Nsound  0.9.4
FilterLowPassIIR.h
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1 //-----------------------------------------------------------------------------
2 //
3 // $Id: FilterLowPassIIR.h 874 2014-09-08 02:21:29Z weegreenblobbie $
4 //
5 // Nsound is a C++ library and Python module for audio synthesis featuring
6 // dynamic digital filters. Nsound lets you easily shape waveforms and write
7 // to disk or plot them. Nsound aims to be as powerful as Csound but easy to
8 // use.
9 //
10 // Copyright (c) 2007 Nick Hilton
11 //
12 // weegreenblobbie_yahoo_com (replace '_' with '@' and '.')
13 //
14 //-----------------------------------------------------------------------------
15 
16 //-----------------------------------------------------------------------------
17 //
18 // This program is free software; you can redistribute it and/or modify
19 // it under the terms of the GNU General Public License as published by
20 // the Free Software Foundation; either version 2 of the License, or
21 // (at your option) any later version.
22 //
23 // This program is distributed in the hope that it will be useful,
24 // but WITHOUT ANY WARRANTY; without even the implied warranty of
25 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
26 // GNU Library General Public License for more details.
27 //
28 // You should have received a copy of the GNU General Public License
29 // along with this program; if not, write to the Free Software
30 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
31 //
32 //-----------------------------------------------------------------------------
33 #ifndef _NSOUND_FILTER_LOW_PASS_IIR_H_
34 #define _NSOUND_FILTER_LOW_PASS_IIR_H_
35 
36 #include <Nsound/FilterStageIIR.h>
37 
38 namespace Nsound
39 {
40 
41 // Forward class declarations
42 class AudioStream;
43 class Buffer;
44 
45 //-----------------------------------------------------------------------------
48 {
49  public:
50 
52  const float64 & sample_rate,
53  uint32 n_poles,
54  const float64 & frequency,
55  const float64 & percent_ripple = 0.0);
56 
58  filter(const AudioStream & x);
59 
61  filter(const AudioStream & x, const float64 & frequency);
62 
64  filter(const AudioStream & x, const Buffer & frequencies);
65 
66  Buffer
67  filter(const Buffer & x);
68 
69  Buffer
70  filter(const Buffer & x, const float64 & frequency);
71 
72  Buffer
73  filter(const Buffer & x, const Buffer & frequencies);
74 
75  float64
76  filter(const float64 & x);
77 
78  float64
79  filter(const float64 & x, const float64 & frequency);
80 
81  float64
82  getFrequency() const {return frequency_;};
83 
84  void
85  plot(boolean show_fc = true, boolean show_phase = false);
86 
87  void
88  reset();
89 
91  void
92  setCutoff(const float64 & fc);
93 
94  protected:
95 
96  void
97  makeKernel(const float64 & frequency);
98 
99 
100 };
101 
102 };
103 
104 // :mode=c++: jEdit modeline
105 #endif
unsigned int uint32
Definition: Nsound.h:153
AudioStream filter(const AudioStream &x)
A class for filtering audio in the frequecy domain.
float64 getFrequency() const
double float64
Definition: Nsound.h:146
void plot(boolean show_fc=true, boolean show_phase=false)
A class for filtering audio in the frequecy domain.
FilterLowPassIIR(const float64 &sample_rate, uint32 n_poles, const float64 &frequency, const float64 &percent_ripple=0.0)
A Buffer for storing audio samples.
Definition: Buffer.h:60
void makeKernel(const float64 &frequency)
void setCutoff(const float64 &fc)
Sets the cut off frequency (Hz).