Nsound  0.9.4
FilterPhaser.h
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1 //-----------------------------------------------------------------------------
2 //
3 // $Id: FilterPhaser.h 874 2014-09-08 02:21:29Z weegreenblobbie $
4 //
5 // Nsound is a C++ library and Python module for audio synthesis featuring
6 // dynamic digital filters. Nsound lets you easily shape waveforms and write
7 // to disk or plot them. Nsound aims to be as powerful as Csound but easy to
8 // use.
9 //
10 // Copyright (c) 2010 to Present Nick Hilton
11 //
12 // weegreenblobbie_yahoo_com (replace '_' with '@' and '.')
13 //
14 //-----------------------------------------------------------------------------
15 
16 //-----------------------------------------------------------------------------
17 //
18 // This program is free software; you can redistribute it and/or modify
19 // it under the terms of the GNU General Public License as published by
20 // the Free Software Foundation; either version 2 of the License, or
21 // (at your option) any later version.
22 //
23 // This program is distributed in the hope that it will be useful,
24 // but WITHOUT ANY WARRANTY; without even the implied warranty of
25 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
26 // GNU Library General Public License for more details.
27 //
28 // You should have received a copy of the GNU General Public License
29 // along with this program; if not, write to the Free Software
30 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
31 //
32 //-----------------------------------------------------------------------------
33 #ifndef _NSOUND_FILTER_PHASER_H_
34 #define _NSOUND_FILTER_PHASER_H_
35 
36 #include <Nsound/Filter.h>
37 
38 namespace Nsound
39 {
40 
41 // Forward class declarations
42 class AudioStream;
43 class Buffer;
44 class FilterAllPass;
45 class Generator;
46 
47 //-----------------------------------------------------------------------------
49 class FilterPhaser : public Filter
50 {
51  public:
52 
54  const float64 & sample_rate,
55  const uint32 n_stages,
56  const float64 & frequency,
57  const float64 & frequency_step_per_stage,
58  const float64 & max_delay_in_seconds);
59 
60  FilterPhaser(const FilterPhaser & copy);
61 
62  ~FilterPhaser();
63 
65  filter(const AudioStream & x);
66 
67  Buffer
68  filter(const Buffer & x);
69 
70  float64
71  filter(const float64 & x);
72 
73  float64
74  filter(const float64 & x, const float64 & ignored)
75  { return filter(x); };
76 
77  FilterPhaser &
78  operator=(const FilterPhaser & rhs);
79 
80  void
81  plot(boolean show_fc=false, boolean show_phase=false);
82 
83  void
84  reset();
85 
86  protected:
87 
91  std::vector<float64> frequencies_;
93  std::vector<float64> waveform_position_;
94 
95 
96 };
97 
98 };
99 
100 #endif
101 
102 // :mode=c++: jEdit modeline
unsigned int uint32
Definition: Nsound.h:153
FilterPhaser(const float64 &sample_rate, const uint32 n_stages, const float64 &frequency, const float64 &frequency_step_per_stage, const float64 &max_delay_in_seconds)
Definition: FilterPhaser.cc:47
FilterAllPass ** filters_
Definition: FilterPhaser.h:90
std::vector< float64 > frequencies_
Definition: FilterPhaser.h:91
std::vector< float64 > waveform_position_
Definition: FilterPhaser.h:93
double float64
Definition: Nsound.h:146
FilterPhaser & operator=(const FilterPhaser &rhs)
Base class for IIR Filters, defines the interface.
Definition: Filter.h:49
A class for filtering audio in the frequecy domain.
Definition: FilterPhaser.h:49
A Buffer for storing audio samples.
Definition: Buffer.h:60
float64 filter(const float64 &x, const float64 &ignored)
Definition: FilterPhaser.h:74
AudioStream filter(const AudioStream &x)
void plot(boolean show_fc=false, boolean show_phase=false)