Nsound  0.9.4
Nsound::Cosine Member List

This is the complete list of members for Nsound::Cosine, including all inherited members.

addSlaveSync(Generator &slave)Nsound::Generator
buzz(const float64 &frequency, const float64 &n_harmonics, const float64 &delay)Nsound::Generator
buzz(const float64 &duration, const float64 &frequency, const float64 &n_harmonics, const float64 &delay)Nsound::Generator
buzz(const float64 &duration, const Buffer &frequency, const Buffer &n_harmonics, const Buffer &delay)Nsound::Generator
buzz_max_harmonics_Nsound::Generatorprotected
buzz_position_Nsound::Generatorprotected
buzzInit(const uint32 &max_harmonics)Nsound::Generator
chorus_factor_Nsound::Generatorprotected
chorus_is_on_Nsound::Generatorprotected
chorus_n_voices_Nsound::Generatorprotected
chorus_position_Nsound::Generatorprotected
Cosine(const float64 &sample_rate)Nsound::Cosine
ctor(const float64 &sample_rate)Nsound::Generatorprotectedvirtual
ctor(const float64 &sample_rate, const Buffer &wavetable)Nsound::Generatorprotectedvirtual
drawDecay(const float64 &duration, const float64 &alpha=2.0 *M_PI) const Nsound::Generator
drawFatGaussian(const float64 &duration, const float64 &pass_band_percent=0.01) const Nsound::Generator
drawGaussian(const float64 &duration, const float64 &mu, const float64 &sigma, const boolean &normalize=true) const Nsound::Generator
drawLine(const float64 &duration, const float64 &amplitude_start, const float64 &amplitude_finish) const Nsound::Generator
drawParabola(const float64 &duration, const float64 &y1, const float64 &x2, const float64 &y2, const float64 &y3) const Nsound::Generator
drawSine(const float64 &duration, const float64 &frequency)Nsound::Generator
drawSine(const float64 &duration, const Buffer &frequency)Nsound::Generator
drawSine(const float64 &frequency)Nsound::Generator
drawSine2(const float64 &duration, const float64 &frequency, const float64 &phase)Nsound::Generator
drawSine2(const float64 &duration, const Buffer &frequency, const Buffer &phase)Nsound::Generator
drawSine2(const float64 &duration, const Buffer &frequency, const float64 &phase=0.0)Nsound::Generator
drawSine2(const float64 &duration, const float64 &frequency, const Buffer &phase)Nsound::Generator
drawSine2(const float64 &frequency, const float64 &phase)Nsound::Generator
drawWindow(const float64 &duration, WindowType type) const Nsound::Generator
drawWindowBartlett(const float64 &duration) const Nsound::Generator
drawWindowBlackman(const float64 &duration) const Nsound::Generator
drawWindowBlackmanHarris(const float64 &duration) const Nsound::Generator
drawWindowHamming(const float64 &duration) const Nsound::Generator
drawWindowHanning(const float64 &duration) const Nsound::Generator
drawWindowKaiser(const float64 &duration, const float64 &beta=5.0) const Nsound::Generator
drawWindowNuttall(const float64 &duration) const Nsound::Generator
drawWindowParzen(const float64 &duration) const Nsound::Generator
drawWindowRectangular(const float64 &duration) const Nsound::Generator
gaussianNoise(const float64 &duration, const float64 &mu, const float64 &sigma) const Nsound::Generator
generate(const float64 &frequency)Nsound::Generatorvirtual
generate(const float64 &duration, const float64 &frequency)Nsound::Generatorvirtual
generate(const float64 &duration, const Buffer &frequencies)Nsound::Generatorvirtual
generate2(const float64 &frequency, const float64 &phase)Nsound::Generatorvirtual
generate2(const float64 &duration, const float64 &frequency, const float64 &phase)Nsound::Generatorvirtual
generate2(const float64 &duration, const float64 &frequencies, const Buffer &phase)Nsound::Generatorvirtual
generate2(const float64 &duration, const Buffer &frequencies, const float64 &phase)Nsound::Generatorvirtual
generate2(const float64 &duration, const Buffer &frequencies, const Buffer &phase)Nsound::Generatorvirtual
Generator(const float64 &sample_rate)Nsound::Generator
Generator(const float64 &sample_rate, const Buffer &waveform)Nsound::Generator
Generator(const std::string &wave_filename)Nsound::Generator
Generator(const Nsound::Generator &gen)Nsound::Generator
Generator()Nsound::Generatorprotected
getRandomNumberGenerator()Nsound::Generatorinline
is_realtime_Nsound::Generatorprotected
last_frequency_Nsound::Generatorprotected
operator=(const Nsound::Generator &rhs)Nsound::Generator
position_Nsound::Generatorprotected
removeSlaveSync(Generator &slave)Nsound::Generator
reset()Nsound::Generatorvirtual
rng_Nsound::Generatorprotected
sample_rate_Nsound::Generatorprotected
sample_time_Nsound::Generatorprotected
setChorus(const uint32 n_voices, const float64 &sigma=0.02)Nsound::Generator
setRealtime(bool flag)Nsound::Generatorinline
setSeed(const uint32 seed)Nsound::Generator
silence(const float64 &duration) const Nsound::Generator
sync_count_Nsound::Generatorprotected
sync_is_master_Nsound::Generatorprotected
sync_is_slave_Nsound::Generatorprotected
sync_pos_Nsound::Generatorprotected
sync_slaves_Nsound::Generatorprotected
sync_vector_Nsound::Generatorprotected
t_Nsound::Generatorprotected
tanh(const float64 &duration) const Nsound::Generator
tell() const Nsound::Generator
waveform_Nsound::Generatorprotected
whiteNoise(const float64 &duration) const Nsound::Generator
~Generator()Nsound::Generatorvirtual