Nsound  0.9.4
Nsound::Buffer Member List

This is the complete list of members for Nsound::Buffer, including all inherited members.

_get_resample(const uint32 L, const uint32 M, const uint32 N, float64 beta) const Nsound::Bufferprotected
_set_at_index(int32 index, float64 x)Nsound::Buffer
_swig_shadow()Nsound::Bufferinline
abs()Nsound::Buffer
add(const Buffer &buffer, uint32 offset=0, uint32 n_samples=0)Nsound::Buffer
argmax() const Nsound::Buffer
argmin() const Nsound::Buffer
begin()Nsound::Bufferinline
begin() const Nsound::Bufferinline
Buffer()Nsound::Buffer
Buffer(uint32 chunk_size)Nsound::Bufferexplicit
Buffer(const FloatVector &list)Nsound::Bufferexplicit
Buffer(const std::string &filename, uint32 chunk_size=4096)Nsound::Buffer
Buffer(const Buffer &rhs)Nsound::Buffer
Buffer(Buffer &&move)Nsound::Buffer
bytes_per_sample_Nsound::Bufferprotectedstatic
cbegin()Nsound::Bufferinline
cbegin() const Nsound::Bufferinline
circular_iterator typedefNsound::Buffer
const_circular_iterator typedefNsound::Buffer
const_iterator typedefNsound::Buffer
convolve(const Buffer &H)Nsound::Buffer
data_Nsound::Bufferprotected
dB()Nsound::Buffer
derivative(uint32 n)Nsound::Buffer
downSample(uint32 n)Nsound::Buffer
end()Nsound::Bufferinline
end() const Nsound::Bufferinline
exp()Nsound::Buffer
findPeaks(uint32 window_size=0, float64 min_height=0.0) const Nsound::Buffer
getAbs() const Nsound::Bufferinline
getConvolve(const Buffer &H) const Nsound::Buffer
getdB() const Nsound::Bufferinline
getDerivative(uint32 n) const Nsound::Bufferinline
getDownSample(uint32 n) const Nsound::Buffer
getExp() const Nsound::Bufferinline
getLength() const Nsound::Bufferinline
getLimit(float64 min, float64 max) const Nsound::Bufferinline
getLimit(const Buffer &min, const Buffer &max) const Nsound::Bufferinline
getLog() const Nsound::Bufferinline
getLog10() const Nsound::Bufferinline
getMax() const Nsound::Buffer
getMaxMagnitude() const Nsound::Buffer
getMean() const Nsound::Buffer
getMin() const Nsound::Buffer
getNBytes() const Nsound::Bufferinline
getNormalize() const Nsound::Bufferinline
getPointer() const Nsound::Bufferinline
getPointer()Nsound::Bufferinline
getResample(float64 factor, const uint32 N=10, float64 beta=5.0) const Nsound::Buffer
getResample(const Buffer &factor, const uint32 N=10, float64 beta=5.0) const Nsound::Buffer
getResample(const uint32 L, const uint32 M, const uint32 N=10, float64 beta=5.0) const Nsound::Buffer
getReverse() const Nsound::Bufferinline
getRound() const Nsound::Bufferinline
getSignalEnergy(uint32 window_size) const Nsound::Buffer
getSmooth(uint32 n_passes, uint32 n_samples_per_average) const Nsound::Bufferinline
getSpeedUp(float64 step_size) const Nsound::Bufferinline
getSpeedUp(const Buffer &step_size) const Nsound::Bufferinline
getSqrt() const Nsound::Bufferinline
getStd() const Nsound::Buffer
getSum() const Nsound::Buffer
getUpSample(uint32 n) const Nsound::Buffer
getZNorm() const Nsound::Bufferinline
iterator typedefNsound::Buffer
limit(float64 min, float64 max)Nsound::Buffer
limit(const Buffer &min, const Buffer &max)Nsound::Buffer
log()Nsound::Buffer
log10()Nsound::Buffer
mul(const Buffer &buffer, uint32 offset=0, uint32 n_samples=0)Nsound::Buffer
normalize()Nsound::Buffer
ones(const uint32 n_samples)Nsound::Bufferstatic
operator!=(const Buffer &rhs) const Nsound::Buffer
operator!=(float64 rhs)Nsound::Buffer
operator()(const BooleanVector &bv)Nsound::Buffer
operator*=(const Buffer &rhs)Nsound::Buffer
operator*=(float64 d)Nsound::Buffer
operator+=(const Buffer &rhs)Nsound::Buffer
operator+=(float64 d)Nsound::Buffer
operator-=(const Buffer &rhs)Nsound::Buffer
operator-=(float64 d)Nsound::Buffer
operator/=(const Buffer &rhs)Nsound::Buffer
operator/=(float64 d)Nsound::Buffer
operator<(float64 rhs)Nsound::Buffer
operator<<(const AudioStream &rhs)Nsound::Buffer
operator<<(const Buffer &rhs)Nsound::Buffer
operator<<(float64 d)Nsound::Bufferinline
operator<<(std::ostream &out, const Buffer &rhs)Nsound::Bufferfriend
operator<=(float64 rhs)Nsound::Buffer
operator=(const Buffer &rhs)Nsound::Buffer
operator==(const Buffer &rhs) const Nsound::Buffer
operator==(float64 rhs)Nsound::Buffer
operator>(float64 rhs)Nsound::Buffer
operator>=(float64 rhs)Nsound::Buffer
operator[](uint32 index)Nsound::Bufferinline
operator[](uint32 index) const Nsound::Bufferinline
operator^=(const Buffer &powers)Nsound::Buffer
operator^=(float64 power)Nsound::Buffer
plot(const std::string &title="Buffer") const Nsound::Buffer
preallocate(uint32 n)Nsound::Buffer
rand(const uint32 n_samples)Nsound::Bufferstatic
read(std::istream &stream_in)Nsound::Buffer
read(const std::string &string_in)Nsound::Buffer
readWavefile(const char *filename)Nsound::Buffer
resample(float64 factor)Nsound::Bufferinline
resample(const Buffer &factor)Nsound::Bufferinline
reverse()Nsound::Buffer
round()Nsound::Buffer
select(const uint32 start_index, const uint32 stop_index)Nsound::Buffer
smooth(uint32 n_passes, uint32 n_samples_per_average)Nsound::Buffer
speedUp(float64 step_size)Nsound::Buffer
speedUp(const Buffer &step_size)Nsound::Buffer
sqrt()Nsound::Buffer
subbuffer(uint32 start_index, uint32 n_samples=0) const Nsound::Buffer
upSample(uint32 n)Nsound::Buffer
write(std::ostream &out) const Nsound::Buffer
write() const Nsound::Buffer
writeWavefile(const char *filename) const Nsound::Buffer
zeros(const uint32 n_samples)Nsound::Bufferstatic
zNorm()Nsound::Buffer
~Buffer()Nsound::Buffer