Nsound  0.9.4
Nsound::AudioStream Member List

This is the complete list of members for Nsound::AudioStream, including all inherited members.

_set_at_index(int32 i, const Buffer &)Nsound::AudioStream
_swig_shadow()Nsound::AudioStreaminline
abs()Nsound::AudioStream
add(const AudioStream &as, uint32 offset, uint32 n_samples=0)Nsound::AudioStream
add(const AudioStream &as, float64 offset_seconds, float64 duration_seconds=0.0)Nsound::AudioStream
AudioStream()Nsound::AudioStream
AudioStream(float64 sample_rate, uint32 n_channels=1, uint32 n_samples_pre_allocate=4096)Nsound::AudioStream
AudioStream(const std::string &filename)Nsound::AudioStream
AudioStream(const AudioStream &rhs)Nsound::AudioStream
buffers_Nsound::AudioStreamprivate
channels_Nsound::AudioStreamprivate
convolve(const Buffer &b)Nsound::AudioStream
dB()Nsound::AudioStream
derivative(uint32 n)Nsound::AudioStream
downSample(uint32 n)Nsound::AudioStream
getAbs() const Nsound::AudioStreaminline
getConvolve(const Buffer &b) const Nsound::AudioStreaminline
getdB() const Nsound::AudioStreaminline
getDerivative(uint32 n) const Nsound::AudioStreaminline
getDownSample(uint32 n) const Nsound::AudioStreaminline
getDuration() const Nsound::AudioStream
getLength() const Nsound::AudioStream
getLimit(float64 min, float64 max) const Nsound::AudioStreaminline
getLimit(const Buffer &min, const Buffer &max) const Nsound::AudioStreaminline
getMax() const Nsound::AudioStream
getMaxMagnitude() const Nsound::AudioStream
getMin() const Nsound::AudioStream
getMono() const Nsound::AudioStream
getNChannels(void) const Nsound::AudioStreaminline
getNormalize() const Nsound::AudioStreaminline
getPad(float64 fill=0.0) const Nsound::AudioStreaminline
getPan(float64 pan) const Nsound::AudioStreaminline
getPan(const Buffer &pan) const Nsound::AudioStreaminline
getResample(float64 factor) const Nsound::AudioStreaminline
getResample(const Buffer &factor) const Nsound::AudioStreaminline
getResample2(float64 new_sample_rate) const Nsound::AudioStreaminline
getReverse() const Nsound::AudioStreaminline
getSampleRate() const Nsound::AudioStreaminline
getSmooth(uint32 n_passes, uint32 n_samples_per_average) const Nsound::AudioStreaminline
getSpeedUp(float32 step_size) const Nsound::AudioStreaminline
getSpeedUp(const Buffer &step_size) const Nsound::AudioStreaminline
getSqrt() const Nsound::AudioStreaminline
getTranspose() const Nsound::AudioStreaminline
getUpSample(uint32 n) const Nsound::AudioStreaminline
limit(float64 min, float64 max)Nsound::AudioStream
limit(const Buffer &min, const Buffer &max)Nsound::AudioStream
mono()Nsound::AudioStream
normalize()Nsound::AudioStream
ones(float64 sample_rate, const uint32 n_channels, float64 duration)Nsound::AudioStreamstatic
operator!=(const AudioStream &rhs) const Nsound::AudioStreaminline
operator!=(float64 rhs)Nsound::AudioStream
operator()(const BooleanVectorVector &bv)Nsound::AudioStream
operator()(uint32 channel, uint32 index) const Nsound::AudioStream
operator*=(const AudioStream &rhs)Nsound::AudioStream
operator*=(const Buffer &rhs)Nsound::AudioStream
operator*=(float64 d)Nsound::AudioStream
operator+=(const AudioStream &rhs)Nsound::AudioStream
operator+=(const Buffer &rhs)Nsound::AudioStream
operator+=(float64 d)Nsound::AudioStream
operator-=(const AudioStream &rhs)Nsound::AudioStream
operator-=(const Buffer &rhs)Nsound::AudioStream
operator-=(float64 d)Nsound::AudioStream
operator/=(const AudioStream &rhs)Nsound::AudioStream
operator/=(const Buffer &rhs)Nsound::AudioStream
operator/=(float64 d)Nsound::AudioStream
operator<(float64 rhs)Nsound::AudioStream
operator<<(const AudioStream &rhs)Nsound::AudioStream
operator<<(const Buffer &rhs)Nsound::AudioStream
operator<<(float64 d)Nsound::AudioStream
operator<<(std::ostream &out, const AudioStream &rhs)Nsound::AudioStreamfriend
operator<=(float64 rhs)Nsound::AudioStream
operator=(const AudioStream &rhs)Nsound::AudioStream
operator=(const Buffer &rhs)Nsound::AudioStream
operator==(const AudioStream &rhs) const Nsound::AudioStream
operator==(float64 rhs)Nsound::AudioStream
operator>(float64 rhs)Nsound::AudioStream
operator>=(float64 rhs)Nsound::AudioStream
operator[](uint32 index) const Nsound::AudioStream
operator[](uint32 index)Nsound::AudioStream
operator^=(const AudioStream &rhs)Nsound::AudioStream
operator^=(const Buffer &rhs)Nsound::AudioStream
operator^=(float64 d)Nsound::AudioStream
pad(float64 fill=0.0)Nsound::AudioStream
pan(float64 pan)Nsound::AudioStream
pan(const Buffer &pan)Nsound::AudioStream
plot(const std::string &title="AudioStream") const Nsound::AudioStream
rand(float64 sample_rate, const uint32 n_channels, float64 duration)Nsound::AudioStreamstatic
read(std::istream &stream_in)Nsound::AudioStream
read(const std::string &string_in)Nsound::AudioStream
readWavefile(const char *filename)Nsound::AudioStream
resample(float64 factor)Nsound::AudioStream
resample(const Buffer &factor)Nsound::AudioStream
resample2(float64 new_sample_rate)Nsound::AudioStream
reverse()Nsound::AudioStream
sample_rate_Nsound::AudioStreamprivate
select(const uint32 start_index, const uint32 stop_index)Nsound::AudioStream
setNChannels(uint32 channels)Nsound::AudioStream
setSampleRate(uint32 sample_rate)Nsound::AudioStreaminline
smooth(uint32 n_passes, uint32 n_samples_per_average)Nsound::AudioStream
speedUp(float32 step_size)Nsound::AudioStream
speedUp(const Buffer &step_size)Nsound::AudioStream
sqrt()Nsound::AudioStream
substream(uint32 start_index, uint32 n_samples=0) const Nsound::AudioStream
substream(int32 start_index, int32 n_samples=0) const Nsound::AudioStream
substream(float64 start_time, float64 duration=0) const Nsound::AudioStream
transpose()Nsound::AudioStream
upSample(uint32 n)Nsound::AudioStream
write(std::ostream &out) const Nsound::AudioStream
write() const Nsound::AudioStream
writeWavefile(const char *filename) const Nsound::AudioStream
zeros(float64 sample_rate, const uint32 n_channels, float64 duration)Nsound::AudioStreamstatic
~AudioStream()Nsound::AudioStream